
namespace Brick
{
	public class EventID
	{
		public static string UPDATA_COIN = "UPDATA_COIN";

		public static string UPDATA_STAR = "UPDATA_STAR";

		public static string UPDATA_RECORD = "UPDATA_RECORD";

		public static string SHOW_BONUSBOX_MOVE_COIN_ITEM = "SHOW_BONUSBOX_MOVE_COIN_ITEM";

		public static string RANDOM_HIDE_SELECT_LIST = "RANDOM_HIDE_SELECT_LIST";

		public static string SHOW_SELECT_ITEM_KEY = "SHOW_SELECT_ITEM_KEY";

		public static string SHOW_SELECT_LINE = "SHOW_SELECT_LINE";

		public static string SHOW_SELECT_ADD_VALUE = "SHOW_SELECT_ADD_VALUE";

		public static string SHOW_SELECT_REMOVE_VALUE = "SHOW_SELECT_REMOVE_VALUE";

		public static string HIDE_SELECT_VALUE = "HIDE_SELECT_VALUE";

		public static string OPEN_TRUE_ANSWER = "OPEN_TRUE_ANSWER";

		public static string OPEN_TRUE_OTHER_ANSWER = "OPEN_TRUE_OTHER_ANSWER";

		public static string OPEN_TRUE_OTHER_ANSWER_UPDATACONT = "OPEN_TRUE_OTHER_ANSWER_UPDATACONT";

		public static string OPEN_FALSE_ANSWER = "OPEN_FALSE_ANSWER";

		public static string SHOW_SELECT_MOVE_LINE = "SHOW_SELECT_MOVE_LINE";

		public static string HIDE_SELECT_LINE = "HIDE_SELECT_LINE";

		public static string PLAY_SHOW_DISPLAY_ITEM = "PLAY_SHOW_DISPLAY_ITEM";

		public static string SHOW_SELECT_COLUMN_BOX = "SHOW_SELECT_COLUMN_BOX";

		public static string HIDE_SELECT_COLUMN_BOX = "HIDE_SELECT_COLUMN_BOX";

		public static string SHOW_PLAY_END_CAIDAI = "SHOW_PLAY_END_CAIDAI";

		public static string SHOW_PLAY_MENU = "SHOW_PLAY_MENU";

		public static string SHOW_PLAY_SLIDER = "SHOW_PLAY_SLIDER";

		public static string SHOW_PLAY_RECORD = "SHOW_PLAY_RECORD";

		public static string HIDE_PLAY_MENU = "HIDE_PLAY_MENU";

		public static string SHOW_PLAY_DANGER = "SHOW_PLAY_DANGER";

		public static string HIDE_PLAY_DANGER = "HIDE_PLAY_DANGER";

		public static string CHOICE_GAME_BG = "CHOICE_GAME_BG";

		public static string GAME_PLAY_START = "GAME_PLAY_START";

		public static string GAME_CREATE_BALL = "GAME_CREATE_BALL";

		public static string GAME_ADD_BALL = "GAME_ADD_BALL";

		public static string GAME_LIT_ADD_BALL = "GAME_LIT_ADD_BALL";

		public static string GAME_BALL_FORCE = "GAME_BALL_FORCE";

		public static string GAME_SHOOP_START = "GAME_SHOOP_START";

		public static string GAME_SCORE_ADD = "GAME_SCORE_ADD";

		public static string GAME_SHOOT_MOVE = "GAME_SHOOT_MOVE";

		public static string GAME_SHOOT_OUT = "GAME_SHOOT_OUT";

		public static string GAME_SHOOT_CANCLE = "GAME_SHOOT_CANCLE";

		public static string GAME_OVER_DAOJU = "GAME_OVER_DAOJU";

		public static string GAME_OVER_END = "GAME_OVER_END";

		public static string GAME_WIN = "GAME_WIN";

		public static string BALLCHANGE = "BALLCHANGE";

		public static string DOWNMENUE_LIMATE20 = "DOWNMENUE_LIMATE20";

		public static string DOWNMENUE_LIMATELINE = "DOWNMENUE_LIMATELINE";

		public static string DOWNMENUE_ADDIRON5 = "DOWNMENUE_ADDIRON5";

		public static string DOWNMENUE_ELIMATEEFF2 = "DOWNMENUE_ELIMATEEFF2";

		public static string FUHUO_BOMB3 = "FUHUO_BOMB3";

		public static string GAME_DAOJU_SHEXIAN = "GAME_DAOJU_SHEXIAN";

		public static string GAME_ALLBALL_BACK = "GAME_ALLBALL_BACK";

		public static string GAME_QUICKBG = "GAME_QUICKBG";

		public static string GAME_BALL_NUM_CHANGE = "GAME_BALL_NUM_CHANGE";

		public static string GAME_BALL_POS_CHANGE = "GAME_BALL_POS_CHANGE";
	}
}

